Gameplay Adjustments [gathering information - defining]

Gameplay Adjustments

RetRO unique approach to class balance. This guide provides a detailed breakdown of stat and skill adjustments across all jobs, offering a fresh yet familiar combat experience that blends classic Ragnarok mechanics with modern enhancements.


Attack Speed Reworked:

1

Renewal Calculation

Attack Speed values for all characters have been recalibrated to approximate renewal-based calculations.

2

Notable ASPD Changes

There are now significant differences in Attack Speed when equipping shields or various weapon types across all characters.


First-Job Adjustments:

Skill / Stat
New Behaviour

Increase AGI

Increases ASPD by 1% per Skill level.

Angelus

Grants +50 Max HP per Skill level.

Teleportation

Disabled


Skill
New Behaviour

ALL Bolts and Other Skills

Adjusted fixed casting time Adjusted variable casting time


Skill
New Behaviour

Crazy Uproar

Now a party buff. Adjusted fixed casting time Adjusted variable casting time

Mammonite

Zeny cost reduced to 300z flat

Overcharge

Effect only works at Base Level 75.

Discount

Effect only works at Base Level 75.


Skill / Stat
New Behaviour

Double Attack

Critical Enabled

Steal

Consume 75 SP per use


Second-Job Adjustments:

Skill
New Behaviour

Acid Terror

Damage now scales on % of ATK

Bomb

Adds damage based on Potion Research skill Damage formula changed to melee


Skill
New Behaviour

Sonic Blow

Changed attack motion


Skill
New Behaviour

Power Thrust

Removed weapon destruction chance Increased party bonus damage

Greed

Disabled.


Skill
New Behaviour

Shield Boomerang

New damage formula

Spear Quicken

Added ASPD and critical

Grand Cross

Self damage slightly reduced Adjusted fixed casting time Adjusted variable casting time


Skill
New Behaviour

Trap Skills

Adjusted fixed casting time Adjusted variable casting time

Blitz Beat

Auto Blitz no longer split damage Damage formula now depends on AGI and DEX


Skill
New Behaviour

Bowling Bash

Removed gutterline effect Deals AOE 5x5 damage

Brandish Spear

Acts as long-ranged physical attack

Two-Hand Quicken

Adds ASPD, CRIT and HIT


Skill / Mechanic
New Behaviour

Knuckle and Fist Weapons

Deals 100% dmg to small & medium

Raging Trifecta Blow

Has 30% proc at all skill levels

Asura Strike

Reduced SP penalty to 3 seconds

Blade Stop

Has 10 seconds duration Increases damage of Occoult Impact and Throw Spirit Sphere by 50% while on Root


Skill
New Behaviour

Magnus Exorcismus

Deals Holy MATK damage

Mace Mastery

Increases Critical

Suffragium

Reworked skill mechanism on veriable casting time reduction

Impositio Manus

Increases ATK and MATK


Skill
New Behaviour

Steal Coin

Disabled for economy

Intimidate

Disabled Teleportation

Sightless Mind

Target takes +30% damage from all sources when it successfully hits its target

Back Stab

Automatically moves players to back Damage hits twice when using daggers

Snatch

Reduced chance from 20% to 10% Auto steal now consumes 50 SP per trigger and will not work if user is out of SP.


Skill
New Behaviour

Deluge / Whirlwind / Volcano

Changed catalyst to Blue Gemstone

Volcano

Increases ATK and MATK


Skill
New Behaviour

Meteor Storm Storm Gust Jupitel Thunder Earth Spike Heaven's Drive Lord of Vermilion

Adjusted fixed casting time Adjusted variable casting time


Skill Type
New Behaviour

Ensemble Skills

Enabled

Supportive Ensembles

31x31 AOE party buff skill

Offensive Ensembles

9x9 AOE behavior

Song Buff and Debuff Limit

Players can only receive one song buff OR one song debuff at a time. Even if multiple Bards or Dancers in your party are casting different songs simultaneously, only the latest cast song will apply and the effects do not stack. They simply overlap.


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