Leveling Locations Guide
🌱 Levels 1–10: Novice Stage
Recommended Maps:
Training Grounds (izlude_y_in01)
Payon Field 1 (pay_fild01): Fabres, Willows, Chonchons
Tips by Class:
Swordsman: Use Bash to kill quickly.
Archer: Use Double Strafe and elemental arrows.
Mage: Use Fire Bolt or Cold Bolt depending on monster element.
Thief: Double Attack with dagger.
Acolyte: Use Heal as an attack against Undead monsters.
🌿 Levels 11–25: Early Job Development
Recommended Maps:
Payon Field 8 (pay_fild08): Spores, Wormtails
Ant Hell 1F (anthell01): Ant Eggs (non-aggressive), Familiars
Mandragoras (mjolnir_04)
Culvert (prt_sewb1): Thief Bugs, Planktons
Tips by Class:
Swordsman: Bash + tank with high HP.
Archer: Ranged Double Strafe makes kiting easy.
Mage: Bolt spells depending on mob weakness.
Thief: Good ASPD makes leveling smooth.
Acolyte: Use Heal Bomb, Blessing, and Angelus.
🦴 Levels 26–40: Dungeon Exploration
Recommended Maps:
Payon Cave 1F–2F (pay_dun01–pay_dun02): Skeletons, Zombies, Archer Skeletons
Orc Village (gef_fild10): Orc Warriors, Orc Ladies
Geffen Field 10 (gef_fild10): Orc Warriors, Scorpions
Elder Willow Map (pay_fild07)
Tips by Class:
Mage: Fire Bolt against Undead, Safety Wall if possible.
Archer: Use Fire Arrows for Payon Cave mobs.
Swordsman: Bash + Provoke to pull aggro.
Thief: High dodge and fast attacks are effective.
Acolyte: Heal, Cure, and party support.
🔥 Levels 41–55: Fire & Water Zones
Recommended Maps:
Magma Dungeon 1F (mag_dun01): Blazers, Kaho, Geographers
Byalan Dungeon 3F (iz_dun03): Marinas, Vadons, Obeaunes
Orc Dungeon 1F (orcsdun01): Orc Zombies, Skeletons
Toy Factory 1F (xmas_dun01): Myst Cases, Goblins
Tips by Class:
Mage: Cold Bolt for Magma; Lightning Bolt for Byalan.
Archer: Water Arrows in Magma; Wind Arrows in Byalan.
Swordsman: Magnum Break deals AoE fire damage.
Thief: Apply poison and hit fast.
Acolyte: Heal Bomb + party buffs.
🌊 Levels 56–70: Intermediate Dungeons
Recommended Maps:
Byalan Dungeon 4F (iz_dun04): Swordfish, Marcs, Strouf
Sphinx Dungeon 2F (in_sphinx2): Pasana, Matyr
Clock Tower 1F–2F (c_tower1, c_tower2): Alarms, Clocks
Ayothaya Dungeon 1F (ayo_dun01): Dokebi, Leaf Cats
Tips by Class:
Mage: Lightning Bolt in Byalan; Fire Bolt in Sphinx.
Archer: Use elemental arrows strategically.
Swordsman: Endure + Bash/Bowling Bash if Knight.
Thief: Double Attack + Enchant Poison if Assassin.
Acolyte/Priest: Support roles or TU against Undead.
🌴 Levels 71–85: Advanced Grinding
Recommended Maps:
Louyang Field (lou_fild01): Mi Gaos – good EXP and Zeny.
Glast Heim Culvert (gl_cas01): Raydric, Khalitzburg (watch out!)
Ayothaya Dungeon 2F (ayo_dun02): Good mobbing and rare drops.
Glast Heim Underprison (gl_prison1): Injustice, Rybio
Tips by Class:
Mage/Wizard: Fire Wall + Fire Bolt or Storm Gust.
Hunter: Traps + Double Strafe or Auto Blitz.
Swordsman/Knight: Bowling Bash + Endure for mobbing.
Assassin: Grimtooth with hiding or Sonic Blow.
Priest: Turn Undead for Evil Druids or Anubis.
🧟♂️ Levels 85–99: High-End Non-Trans Maps
Recommended Maps:
Glast Heim St. Abbey (gl_church): Evil Druids (Undead)
Sphinx 4F–5F (in_sphinx4–5): Anubis (use TU)
Aldebaran Clock Tower B2F (c_tower2): Alarm, Punk, Clock
Mag_dun02: Kaho, Lava Golem – high damage, high EXP
Seal Field (cmd_fild04): Seals – medium mobs with good drops
Tips by Class:
Priest: TU on Anubis / Evil Druid; Safety Wall support.
Knight: High DEF + Bowling Bash + Peco Peco for tanking.
Wizard: Storm Gust, Firewall, JT for single-target.
Hunter: Traps, Arrow Shower, Falcon Assault if ready.
Assassin: Grimtooth while hidden, or fast killing with SB.
📌 Additional Tips:
Elemental Advantage is King – always carry elemental arrows or weapons.
Use Accessories like Rosaries, Clips, or INT/DEX gear early on.
HP/SP Leech cards or gear can massively improve your sustainability.
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