> For the complete documentation index, see [llms.txt](https://ragnaworld-network.gitbook.io/wiki-ragnaworld-network/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ragnaworld-network.gitbook.io/wiki-ragnaworld-network/retro-server/features-and-customizations/experience-penalty.md).

# Experience Penalty

## Exp Rate Penalty

<figure><img src="https://1093255991-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FeJ9Melgn4S9jVNaiFi4x%2Fuploads%2FzJaX1gaFiB19UdQrACMe%2Fimage.png?alt=media&#x26;token=b5f38206-3fcc-48e0-8217-8746ad3e3015" alt=""><figcaption></figcaption></figure>

In **RetRO**, your **Base EXP gains** are affected by the difference between your character's level and the monster's level. This system is designed to reward players who challenge stronger monsters, while discouraging farming significantly weaker ones.

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#### EXP Rate Penalty Table:

| Monster Level Difference | EXP Gained |
| :----------------------: | ---------: |
|       +21 or higher      |        40% |
|            +20           |       115% |
|            +19           |       120% |
|            +18           |       125% |
|            +17           |       130% |
|            +16           |       135% |
|            +15           |       140% |
|            +14           |       135% |
|            +13           |       130% |
|            +12           |       125% |
|            +11           |       120% |
|            +10           |       115% |
|            +9            |       110% |
|            +8            |       105% |
|            +7            |       100% |
|            +6            |       100% |
|          1 to 5          |       100% |
|            -6            |        95% |
|            -7            |        90% |
|            -8            |        90% |
|            -9            |        90% |
|            -10           |        90% |
|            -11           |        90% |
|            -12           |        85% |
|            -13           |        85% |
|            -14           |        85% |
|            -15           |        85% |
|            -16           |        85% |
|            -17           |        85% |
|            -18           |        85% |
|            -19           |        85% |
|            -20           |        85% |
|       -21 or lower       |        60% |

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#### Important Notes:

* Fighting monsters **15 levels higher** grants the maximum **140% EXP bonus**.
* Monsters that are **21 levels higher or more** drop sharply to **40% EXP** as a balancing penalty.
* Defeating monsters within **±5 levels** of your character gives the standard **100% EXP**.
* Hunting weaker monsters results in reduced EXP gains, down to a minimum of **60%**.

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#### Example Case:

* **Player Level:** 50
* **Monster Level:** 65
* **Level Difference:** +15
* **EXP Rate:** 140% Base EXP (maximum bonus)
* This system ensures fair and rewarding progression for all players in RetRO.

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But from level base is 98 → 99, behave like 3x to extend your end-game experience and make the most of all community bonuses, experience books, rate-boost events, etc.

***
