person-shelterLeveling - Safe Zones [Implemented]

Leveling - Safe Zones

Safe Zone System introduces protected areas within specific high-traffic leeching maps. These zones are ideal for players who want to take a short break or safely regenerate without being attacked by monsters around.


Available Safe Zone Maps:

  • Payon Field 1 (pay_fild01): Fabres, Willows, Chonchons

  • Payon Field 8 (pay_fild08): Spores, Wormtails

  • Ant Hell 1F (anthell01): Ant Eggs (non-aggressive), Familiars

  • Mandragoras (mjolnir_04)

  • Culvert (prt_sewb1): Thief Bugs, Planktons

  • Payon Cave 1F–2F (pay_dun01–pay_dun02): Skeletons, Zombies, Archer Skeletons

  • Orc Village (gef_fild10): Orc Warriors, Orc Ladies

  • Geffen Field 10 (gef_fild10): Orc Warriors, Scorpions

  • Elder Willow Map (pay_fild07)

  • Magma Dungeon 1F (mag_dun01): Blazers, Kaho, Geographers

  • Byalan Dungeon 3F (iz_dun03): Marinas, Vadons, Obeaunes

  • Orc Dungeon 1F (orcsdun01): Orc Zombies, Skeletons

  • Toy Factory 1F (xmas_dun01): Myst Cases, Goblins

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How It Works:

Feature
Details

Safe Zone Radius

5x5 tile area

Protection Effects

Monsters cannot enter; skills are disabled (Basilica effect zone)

Visibility

A glowing area on the minimap and screen with visual cues

Auto Relocation

Zone changes position automatically every hour

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When a zone relocates, a system message will notify players in the affected map.


Benefits of the Safe Zone:

  • No monster attacks

  • Great for regen or waiting

  • A safe space for leechers and support classes

  • Useful for solo players grinding in dangerous maps


How to Find the Safe Zone:

  • Look for visual effects

  • A small icon will appear on your minimap


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