Game Adjustments 4 [NO USE]

📊Overview

Skill changes in RO-Gods are listed below. Unlisted skills retain their pre-renewal mechanics.

Skill Changes

Swordsman

Skill Name
Old
New

Auto Berserk

Enters condition equivalent to Level 10 Provoke when condition is met.

Enters condition equivalent to Level 5 Provoke when condition is met.

Knight

Skill Name
Old
New

Brandish Spear

Skill inflicts Melee Physical Damage.

Skill inflicts Ranged Physical Damage.

At max level, deals 300% ATK in 1 hit.

At max level, deals 500% ATK in 1 hit.

1 second cast time.

0.7 second cast time.

Costs 12 SP.

Costs 20 SP.

Two-Hand Quicken

Temporarily increases Attack Speed for the duration of the skill.

Temporarily increases Attack Speed and Critical Rate for the duration of the skill.

Crusader

Skill Name
Old
New

Holy Cross

Skill does not receive bonus damage when using Two Handed Spear type weapons.

Skill damage additionally increased by 45% when using Two Handed Spear type weapons.

Grand Cross

Number of hits are reduced by 1 per monster on a single cell of Grand Cross (down to a minimum of 1 hit).

Grand Cross now always hits 3 times regardless of mob stacking.

Assassin

Skill Name
Old
New

Sonic Blow

Animation locked during the duration of the skill.

Animation lock removed and auto attack/movement is possible after casting. Note: Skill still retains a 2-second After Cast Delay that cannot be reduced by gear or skills.

Deals normal damage.

Now damage can be critical.

Rogue

Skill Name
Old
New

Back Stab

Cost 16 SP.

Cost 10 SP.

Can not be used if the foe turns its backside away from the caster.

Position/facing check removed. (Empty cell behind the enemy's back is still needed to cast.)

At max level, deals 700% ATK in 1 hit.

At max level, deals 280% ATK in 1 hit. When using Daggers, hit twice instead for a total of 560% ATK.

Steal Coin

Steals Zeny from a monster.

Unable to steal Zeny from a monster.

Merchant

Skill Name
Old
New

Cart Revolution

Did damage based on the caster's cart weight.

Now deals full damage regardless of the cart weight. Increases ATK ratio by 1% for each point in base LUK and base DEX.

Weapon element was forced neutral.

Follows the weapon's actual element.

Discount

24% Discount at max level.

Removes previous passive effect. Passively provides 0.5% neutral resist per level, reaching 5% neutral resist at max level.

Overcharge

24% Overcharge at max level.

Removes previous passive effect. Gives a passive bonus of +1 ATK/HIT per level, up to +10 ATK/HIT at max level.

Crazy Uproar

Grants +4 STR and a self-buff.

Also provides an additional +5 ATK, applies as a party-wide buff, has a 1-second cast time, and a 30-second cooldown.

Blacksmith

Skill Name
Old
New

Unfair Trick

Passive Reduces the Zeny cost of Mammonite by 10%.

Is now also an active skill that consumes 1000 zeny to remove the cost of Mammonite for 180 seconds. (Removes Passive Effect)

Adrenaline Rush

Lasts 150 seconds at max level.

Lasts 300 seconds at max level.

Grants an additional 10% ASPD if the caster is wearing an Axe type weapon.

Over Thrust

Has 0.1% chance of breaking the equipped weapon.

Has no risk of breaking the equipped weapon.

Weapon Perfection

Last 50 seconds at max level.

Last 300 seconds at max level.

Finding Ore

Adds a pretty low chance of monsters dropping any Ore or Refining Item.

Rough Elunium, Rough Oridecon, Elunium, and Oridecon have been removed from this skill's drop list.

Alchemist

Skill Name
Old
New

Acid Terror

Costs 15 SP to use.

Costs 10 SP to use.

Deals special magic damage in 1 hit that can never miss.

Deals long range physical damage in 5 hits that can miss, damage is affected by cards.

Deals 60%/120%/180%/240%/300% ATK based on ranks 1-5 respectively.

Deals 230%/360%/490%/620%/750% ATK based on ranks 1-5 respectively.

The damage can be increased with ATK or % damage cards, but status cards have no effect.

It carries weapon element and has a chance to miss.

Kyrie Eleison and Auto Guard block both the damage and the chance of breaking armor.

Damage can be blocked by Pneuma, the chance to apply Bleeding and breaking armor remains.

Acolyte

Skill Name
Old
New

Angelus

Only increased soft DEF.

Also increases Max HP by 50 per skill level.

Blessing

SP cost of 28~64.

SP cost of 28~46.

Decrease Agi

Base success rate of 50%.

Base success rate of 70%.

Success rate increase per level of 2% (70% at Level 10).

Success rate increase per level of 3% (100% at Level 10).

Increase Agi

SP cost of 18~45.

SP cost of 18~36.

HP cost of 15.

No HP cost.

Holy Light

2 seconds cast time.

1 second cast time.

125% MATK ratio.

250% MATK ratio as Acolyte/Monk/Rogue. 375% MATK ratio as Priest.

If the target had Kyrie Eleison effect active, it will be canceled.

Teleport

Teleport Lv1 cost 10 SP.

Teleport Lv1 cost 5 SP.

Priest

Skill Name
Old
New

Aspersio

Duration 60/90/120/150/180 seconds based on ranks 1-5 respectively.

Duration 60/120/180/240/300 seconds based on ranks 1-5 respectively.

Impositio Manus

Increase physical ATK by 5/10/15/20/25 based on ranks 1-5 respectively.

Increase physical ATK and magical ATK by 5/10/15/20/25 based on ranks 1-5 respectively.

Mace Mastery

Gives 3 mastery ATK per skill level when equipped with a Mace class weapon.

Gives 3 ATK and 1 CRIT per skill level when equipped with a Mace class weapon.

Suffragium

Cannot be cast on self.

Can be cast on self at halved effectiveness.

Magnus Exorcismus

Skill damages Undead element and Demon race enemies.

Skill damages all enemies. But not for holy monster properties.

15 second cast time.

10 second cast time.

4 second after cast delay.

2.5 second after cast delay.

Monk

Skill Name
Old
New

Steel Body

Cannot be ended early.

Can be ended early by recasting the skill. Recast has a 2.5 second fixed cast time and can be cancelled by recasting again.

Hunter

Skill Name
Old
New

Blitz Beat

Auto-Blitz divides damage.

Auto-Blitz does not split the damage anymore. Every target receives full damage.

Bard/Dancer

Skill Name
Old
New

Frost Joke/Scream

Skill usage generates text.

Text is disabled.

Wizard

Skill Name
Old
New

Water Ball

Skill has only an animation delay.

Skill additionally has a 1.5 second cooldown.

Sage

Skill Name
Old
New

Spell Breaker

10% success chance on MVPs.

0% success chance on MVPs.

Additional Modifications

  • Double Attack works on critical attack.

  • Quagmire does not affect allies.

  • Traps does not affect allies.

  • Body Relocation cannot be used while Ankle Snare is active.

  • Magnum Break has a fixed 2-second cooldown.

  • Provoke Friendly-fire party only.

  • Abracadabra is disabled.

  • Greed Platinum Skill Unavailable.

  • Warp Portal cannot be cast close to a portal.

  • Ice Wall is disabled in Town, PvP, and GvG maps also certain leveling spots.

  • Experience will not be gained while using Play-dead.

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