Cards Rebalanced [OK -Sarah]

Several cards have been rebalanced and now behave differently on RetRO than their official server counterparts. This initiative was to revitalize cards that were previously underwhelming and make them more viable for use, while keeping their original effects intact.

Card Name
Original Value
Changed Value
Comment

Card icon.png Ancient Mummy Card (4248) - (Shield)

Add a 3% chance of auto casting Level 5 Signum Crucis when the user receives Physical Damage.

Adds 3% of auto casting Level 5 Signum Crucis on an enemy when attacking.

If the user has mastered the skill at Level 10, it will cast Level 10 Signum Crusis. [If equipped with an item compounded to the Mummy Card]

Adds/Increases chance of auto-casting Holy Strike by 5% chance when attacking Undead and Shadow Property[Requires the character to hit monster].

Card icon.png Arclouze Card (4240) - (Shield)

(Refine rate +5 or lower)

DEF +2 MDEF +3

DEF +2

MDEF +3 (Refine rate +5 or lower) +1 MDEF per refine

"Anti-Magic" suffix should imply it reduces magic attacks in some way.

Caps out at +2 DEF +8 MDEF, not including refine bonuses and shield DEF.

Card icon.png Beetle King Card (4307) - (Weapon)

Gain 5 SP each time a Fish monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

Gain 5 SP each time a Fish monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

+4% damage to Fish (race) added

Card icon.png Blazzer Card (4215) - (Accessory)

Add a chance of gaining a Food item each time a monster is killed.

Add a chance of gaining a Food item each time a monster is killed.

Alchemist: Add 20% chance when using Aid Potion to not consume health potions (Stackable)

Card icon.png Bloody Knight Card (4320) - (Weapon)

Add the chance of casting Level 1 Meteor Storm on an enemy when doing Physical Attack.

Add the chance of casting Level 3 Meteor Storm on an enemy when doing Physical Attack.

Card icon.png Caterpillar Card (4289) - (Weapon)

Gain 5 SP each time a Plant monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

Gain 5 SP each time a Plant monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

+4% damage to Plant (race) added

Card icon.png Clock Card (4299) - (Armor)

Add a 3% chance of auto casting Level 3 Auto Guard on the user when the user receives Physical Damage.

If the user has mastered the skill at Level 10, it will cast Level 10 Auto Guard.

Add a 3% chance of auto casting Level 4 Auto Guard on the user when the user receives Physical Damage.

If the user has mastered the skill at Level 10, it will cast Level 10 Auto Guard.

DEF + 1

Card icon.png Coco Card (4041) - (Headgear)

Increase resistance to Sleep status by 20%.

DEF + 1

Increase resistance to Sleep status by 20%.

DEF + 1

+10% SP Recovery from Strawberry

Card icon.png Deviace Card (4125) - (Weapon)

Increase damage on DemiHuman, Brute, Plant and Insect monster by 7%.

Increases physical damage inflicted on Fire element target by 25%

Takes 5% more damage from fire element target.

Card icon.png Diabolic Card (4182) - (Weapon)

Gain 5 SP each time a Demon monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

Gain 5 SP each time a Demon monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

+4% damage to Demon (race) added

Card icon.png Driller Card (4180) - (Weapon)

Gain 5 SP each time a Dragon monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

Gain 5 SP each time a Dragon monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

+4% damage to Dragon (race) added

Card icon.png Freezer Card (4319) - (Footgear)

Maximum HP +300

(Refine rate +9 or higher) Inflict 10% more damage with Bash.

Maximum HP +300

(Refine rate +7 or higher) Inflict 10% more damage with Bash.

Refine requirment reduction.

The effect was deemed not strong enough to justify even a +8 requirement. Notably buffs skill-oriented Melee SN more than anything.

Card icon.png Ghoul Card (4110) - (Headgear)

Increases resistance to the Poison status by 20%.

DEF + 1

Increases resistance to the Poison status by 20%.

DEF + 1

+25% resistance to Curse

Card icon.png Gig Card (4165) - (Weapon)

Gain 5 SP each time a Insect monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

Gain 5 SP each time a Insect monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

+4% damage to Insect (race) added

Card icon.png Grizzly Card (4162) - (Armor)

Add a 3% chance of auto casting 'Blind' on an enemy when the user receives Physical Damage.

Add a 3% chance of auto casting 'Blind' on an enemy when the user receives Physical Damage.

Blacksmith: Hammerfall has 30% chance to blind targets

Card icon.png Grove Card (4377) - (Accessory)

Add a chance of gaining 'Fruit Mix' each time a Formless monster is killed.

SP Recovery +30% (with Grape).If Int is less than 30, then SP Recovery +30% (With Grape Juice)[Combo Grove Card + Galapago Card]

Juice items give renew lvl 1. Removing card removes any active renew effect

Card icon.png Hermit Plant Card (4232) - (Accessory)

Add a chance of gaining 'Red Herb', 'Yellow Herb' or 'White Herb' each time a Plant monster is killed.

Herb items restore 50% more HP.

Add a chance of gaining 'Red Herb', 'Yellow Herb' or 'White Herb' each time a Plant monster is killed.

Herb items restore 50% more HP.

Alchemist: Red & Orange Potions healing increased by 25% when using Aid Potion (Stackable)

Card icon.png Hydrolancer Card (4384) - (Accessory)

Adds a high chance of autocasting Level 1 Spell Breaker each time the wearer physically attacks.

Adds a high chance of autocasting Level 1 Spell Breaker and Level 5 Dispel each time the wearer physically attacks.

Card icon.png Karakasa Card (4286) - (Armor)

Add a 3% chance of auto casting 'Confusion' on an enemy when the user receives Physical Damage.

[Base Strength >= 77]

Add a chance of auto casting 'Confusion' is increased to 9%.

Add a 3% chance of auto casting 'Mailbreaker' on an enemy when the user receives Physical Damage.

[Base Strength >= 77]

Add a chance of auto casting 'Confusion' is increased to 9%.

  • Mailbreaker: +10% DMG Received

Card icon.png Martin Card (4046) - (Headgear)

Increase resistance to Blind status by 20%.

DEF + 1

Increase resistance to Blind status by 20%.

+3% resistance from Neutral (element)

Card icon.png Megalith Card (4200) - (Footgear)

(Refine rate +5 or lower)

MDEF +7

(Refine rate +5 or lower)

MDEF +10

Small buff that puts the MDEF on par with Crystal Pumps and provides a budget alternative.

Card icon.png Mistress Card (4132) - (Headgear)

Nullify the Gemstone requirement of certain spells at the cost of increasing SP Consumption by 25% when using skills.

Nullify the Gemstone requirement of certain skills.

Card icon.png Nereid Card (4167) - (Weapon)

Gain 5 SP each time a Brute monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

Gain 5 SP each time a Brute monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

+4% damage to Brute (race) added

Card icon.png Nine Tail Card (4159) - (Garment)

AGI +2

(Refine rate +9 or higher) Flee Rate +20

AGI +2

(Refine rate +8 or higher) Flee Rate +20

Refine requirement reduction makes this realistically achievable.

Now a premium Whisper Card

Card icon.png Orc Baby Card (4375) - (Garment)

Flee Rate + 10

Increases resistance against Neutral elemental attack by 10%. When the compounded garmet's upgrade level is 9 or greater, increase Flee +5 and Neutral element resistance +5%

Flee +10

Increases resistance against Neutral elemental attack by 10%. When the compounded garmet's upgrade level is 8 or greater, increase Flee +5 and Neutral element resistance +5%

Card icon.png Phendark Card (4329) - (Weapon)

Gain 5 SP each time a Demi-Human monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

Gain 5 SP each time a Demi-Human monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

+4% damage to Demi-Human (race) added

Card icon.png Sandman Card (4101) - (Armor)

Def +1

Enchant Armors with the Earth Property.

Def +1

Enchants armor with Earth elemental. Increases Resistance to Earth element by 25%

Card icon.png Sasquatch Card (4216) - (Armor)

Has a 6% chance of Freezing an enemy when the user receives Physical Damage.

Has a 6% chance of Freezing an enemy when the user receives Physical Damage.

Blacksmith: Hammerfall has 30% chance to freeze targets (Freeze & Stun doesn't apply together)

Card icon.png Siroma Card (4416) - (Accessory)

Reduce Casting Time of Cold Bolt by 25%. Inflict 25% more damage with Cold Bolt.

Reduces cast time of Cold Bolt skill by 15%, and increases that Cold Bolt's damage by 15%.

Card icon.png Stainer Card (4039) - (Headgear)

Increase resistance to Silence status by 20%.

DEF + 1

Increase resistance to Silence status by 20%.

DEF + 1

+4 FLEE

Card icon.png Sting Card (4226) - (Shield)

DEF +2

(Refine rate +9 or higher) MDEF +5

DEF +2

+1 DEF & +1 MDEF per 2 refines (Refine rate +8 or higher) MDEF +5

For an all-purpose shield that is still a half decent option on low refines,

but shines on a +8 or higher. Here's how the math works out: At +4: +4 DEF and +2 MDEF At +6: +5 DEF and +3 MDEF At +8: +6 DEF and +9 MDEF At +10: +7 DEF and +10 MDEF

Card icon.png Stormy Knight Card (4318) - (Weapon)

Add the chance of auto casting Level 1 Storm Gust on enemy when doing Physical Attack.

Has 20% chance of Freezing an enemy when attacking.

Add the chance of auto casting Level 3 Storm Gust on enemy when doing Physical Attack.

Has 20% chance of Freezing an enemy when attacking.

Card icon.png Tamruan Card (4304) - (Shield)

DEF + 2

Inflict 10% more damage with Shield Charge and Shield Boomerang skills.

Def +2

Inflict 30% more damage with Shield Charge and Shield Boomerang.

Card icon.png Red Ferus Card (4380) - (Weapon)

Increases damage of the Fire Pillar and Meteor Storm by 5%.

Drains 50 SP when the compounded weapon is unequipped.

Increases damage of the Fire Pillar, Meteor Storm, Sightrasher, Fire Wall and Fire Ball by 5%.

Drains 50 SP when the compounded weapon is unequipped.

Card icon.png Tengu Card (4282) - (Accessory)

Add a chance of gaining a restorative item each time a monster is killed.

Add a chance of gaining a restorative item each time a monster is killed.

Alchemist: Geographers summoned healing amount increased by 25%. Geographers no longer attack. (Non-stackable)

Card icon.png Tri Join Card (4308) - (Weapon)

Gain 5 SP each time a Formless monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

Gain 5 SP each time a Formless monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

+4% damage to Formless (race) added

Card icon.png Ungoliant Card (4336) - (Weapon)

Gain immunity to the Bleeding status.

HP Recovery + 10%

Increases physical damage inflicted on Earth Element monsters by 25%.

Takes 5% extra damage from Earth Element monsters.

Changed from a headgear card to a weapon card.

Now a premium alternative to Kaho card.

Card icon.png Wooden Golem Card (4259) - (Armor)

HP Recovery + 30%

DEF + 1

HP Recovery + 30%

DEF + 1

+10% healing received from Heal (skill)

Card icon.png Wootan Shooter Card (4260) - (Headgear)

DEF + 1

Add a 20% resistance against Confusion.

DEF + 1

Add a 20% resistance against Confusion.

+4% damage reduction from long range attacks

Card icon.png Zombie Master Card (4274) - (Weapon)

Gain 5 SP each time a Undead monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

Gain 5 SP each time a Undead monster is killed by a Physical Melee Damage.

Drain 5 SP as the weapon is unequipped.

+4% damage to Undead (race) added

Last updated