> For the complete documentation index, see [llms.txt](https://ragnaworld-network.gitbook.io/wiki-ragnaworld-network/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ragnaworld-network.gitbook.io/wiki-ragnaworld-network/retro-server/features-and-customizations/monster-hunter.md).

# Monster Hunter

## Monster Hunter System

The Monster Hunter System is a weekly-rotating bounty board run by the Hunter's Guild. Each week, every difficulty tier posts four randomly selected monster bounties. Hunt the required number of a target and hand it in for **Hunting Coins**, **Zeny**, **Base EXP** and **Job EXP**.

Complete all four bounties of a single tier in one day and you earn a bonus reward.

### Overview

Speak with the **Monster Hunter** NPC at `prontera 150, 150`. Choose a tier to see this week's four bounties, accept the ones you want, hunt the required kills, and return to hand them in.

Each tier shows **4 bounties**, the same for every player, and they rotate weekly. So party up and share the hunt: when a party member **on the same map** kills one of your target monsters, it counts toward every eligible party member's bounty at once. Work together instead of competing for kills.

> All limits are tracked on your **master account**, not per character. Only one character per account may hold active bounties at a time. Finish or abandon them before switching characters.

### Tiers

There are four tiers. Each has a minimum level, a fixed kill count per bounty, and a pool of possible targets that the weekly four are drawn from. There is no upper level cap: a high-level character may run lower tiers if they wish.

| Tier         | Min Level | Kills per Bounty | Possible Targets |
| ------------ | --------- | ---------------- | ---------------- |
| Beginner     | 20+       | 35               | 18               |
| Intermediate | 41+       | 50               | 16               |
| Advanced     | 61+       | 75               | 18               |
| Challenger   | 81+       | 100              | 17               |

You must meet the tier's minimum level both to **accept** and to **hand in** a bounty.

#### Target pools

**Beginner:** Yoyo, Horn, Poison Spore, Muka, Martin, Smokie, Vadon, Zombie, Ambernite, Aster, Coco, Creamy, Steel Chonchon, Peco Peco, Stainer, Wormtail, Wolf, Spore.

**Intermediate:** Skeleton Worker, Miyabi Doll, Sohee, Zerom, Cookie, Munak, Myst Case, Caramel, Bigfoot, Christmas Cookie, Marse, Soldier Skeleton, Golem, Mantis, Geographer, Mi Gao.

**Advanced:** Evil Druid, Bloody Butterfly, Wraith, Punk, Alarm, Ghoul, Grand Peco, Alligator, Iron Fist, Isis, Kapha, Injustice, Bathory, Carat, Rideword, Raydric, Pasana, Minorous.

**Challenger:** Tengu, Wicked Nymph, Anolian, Medusa, Deleter, Stalactic Golem, Sleeper, Sting, Khalitzburg, Nightmare Terror, Clock, Solider, Lava Golem, Seal, Mysteltainn, Ancient Mummy, Owl Duke.

### How it works

#### Weekly rotation

Each tier posts 4 bounties, chosen at random from that tier's pool. The same four targets are shown to all players, and a fresh set is rolled **every Sunday at 00:00** (server time). A server-wide announcement is made whenever the board refreshes.

#### Daily limit

You may accept up to **4 bounties per day**, counted across all tiers combined and shared across your whole account. The daily slot is spent when you **accept** a bounty (not when you hand it in), so you cannot re-take that same bounty until the server resets at midnight.

#### Rewards

Hunting Coins and Job EXP are fixed per tier. Zeny and Base EXP are rolled randomly within the listed range on each hand-in. Rewards are **per turn-in**, and you can turn in up to 4 per day.

| Tier         | Hunting Coins | Base EXP            | Job EXP   | Zeny           |
| ------------ | ------------- | ------------------- | --------- | -------------- |
| Beginner     | 2             | 20,000–30,000       | 20,000    | 15,000–25,000  |
| Intermediate | 3             | 150,000–250,000     | 150,000   | 25,000–50,000  |
| Advanced     | 4             | 1,500,000–2,500,000 | 1,500,000 | 50,000–75,000  |
| Challenger   | 6             | 4,000,000–5,000,000 | 2,500,000 | 75,000–100,000 |

*Example: completing 4 Challenger bounties in a day rewards 24 Hunting Coins (plus the bonus below), up to 20m base EXP, 10m job EXP, and up to 400k zeny.*

#### Hunter's Bonus

Hand in all four bounties of the **same tier** in one day to claim a bonus. In other words, spend your entire daily allowance on one tier.

| Tier         | Hunter's Bonus   |
| ------------ | ---------------- |
| Beginner     | +2 Hunting Coins |
| Intermediate | +3 Hunting Coins |
| Advanced     | +4 Hunting Coins |
| Challenger   | +8 Hunting Coins |

#### Abandoning a bounty

Use **Abandon bounties** on the main menu to drop one bounty (or all) for a zeny fee. Abandoning does **not** refund that day's slot: the bounty still counts as taken for the day and cannot be re-accepted until tomorrow.

| Tier         | Abandon Fee |
| ------------ | ----------- |
| Beginner     | 5,000z      |
| Intermediate | 10,000z     |
| Advanced     | 15,000z     |
| Challenger   | 25,000z     |

### Hunting Coin Shop

Spend your Hunting Coins at the same NPC. (Hunting Coins are tracked on your account, not carried as an item.)

| Item                  | Cost             |
| --------------------- | ---------------- |
| HD Elunium            | 25 Hunting Coins |
| HD Oridecon           | 25 Hunting Coins |
| Novice Figure \[0]    | 50 Hunting Coins |
| Swordsman Figure \[0] | 50 Hunting Coins |
| Acolyte Figure \[0]   | 50 Hunting Coins |
| Mage Figure \[0]      | 50 Hunting Coins |
| Archer Figure \[0]    | 50 Hunting Coins |
| Thief Figure \[0]     | 50 Hunting Coins |
| Merchant Figure \[0]  | 50 Hunting Coins |

### Quick FAQ

**Do bounties expire?** No. Accepted bounties stay active until you complete or abandon them, even across days. Only your daily accept allowance resets at midnight.

**Can my whole party get credit?** Yes. Party members on the same map who hold the same bounty all get credit for the kill, no matter who lands the final blow.

**Can I run several characters at once?** No. Only one character per account holds bounties at a time, and the daily limit is shared across the account. Finish or abandon first, then switch.
