# Leveling - Safe Zones \[?]

## Leveling - Safe Zones

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**Safe Zone System** introduces protected areas within specific high-traffic leeching maps. These zones are ideal for players who want to take a short break or safely regenerate without being attacked by monsters around.

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#### Available Safe Zone Maps:

| Map Name          | Map          |
| ----------------- | ------------ |
| Sphinx Dungeon 4F | `in_sphinx4` |
| Magma Dungeon 2F  | `mag_dun02`  |

{% hint style="danger" %}
These zones are **rotating** and will shift location within the map every hour.
{% endhint %}

***

#### How It Works:

| Feature                | Details                                                           |
| ---------------------- | ----------------------------------------------------------------- |
| **Safe Zone Radius**   | 5x5 tile area                                                     |
| **Protection Effects** | Monsters cannot enter; skills are disabled (Basilica effect zone) |
| **Visibility**         | A glowing area on the minimap and screen with visual cues         |
| **Auto Relocation**    | Zone changes position automatically every hour                    |

{% hint style="info" %}
When a zone relocates, a system message will notify players in the affected map.
{% endhint %}

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#### Benefits of the Safe Zone:

* No monster attacks
* Great for regen or waiting
* A safe space for leechers and support classes
* Useful for solo players grinding in dangerous maps

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#### How to Find the Safe Zone:

* Look for **visual effects**
* A small **icon** will appear on your minimap

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