Gameplay Adjustments 2 [ Patria ]

Skill Changes

Here on the server, skills have undergone custom modifications, bringing new mechanics and balance improvements for adventurers. These mechanics have been carefully adjusted to enhance the gameplay experience, offering new possibilities that can directly impact your progress within the game.

Here you'll find a detailed list of changes to each skill, allowing you to plan your strategies and maximize your chances in battles. Get ready for challenging battles and a renewed experience in RetRO!

General

Skills

48.png Double Attack

Critical Hits can come out in Double Attacks.

4.png HP and SP recovery

Natural HP and SP recovery is doubled.

Skills

8.png Force

The ability now only ends at the end of its duration and no longer provides DEFM.

Skills

155.png War Cry

The skill now grants +4 STR and +20 ATK.

42.png Mammonite

The skill can Crit. Costs only 100 zeny regardless of level. +30% total damage.

Skills

47.png Rain of Arrows

The skill does not need a target to be used.

45.png Concentration

The duration is now 300 seconds.

Skills

156.png Divine Light

The skill now gives 250% ATKM.

34.png Blessing

The duration is now 300 seconds.

29.png Increase Agility

The duration is now 300 seconds.

Skills

62.png Tyr Impact

Gutter Lines no longer affect the skill. 
With a two-handed sword = 3 hits of 400% damage. 
With other weapons = 2 hits.

57.png Brandish Spear

Its damage has been increased by 50%.

56.png Drill

Its damage has been increased by 50%.

60.png Two-handed speed

Duration is now 300 seconds, the skill now adds 5 CRIT per level.

356.png Parry blow

Now a Platinum skill obtained at level 01 in the VIP room. 
The skill now has a 23% success rate, a 60-second duration, and a reduced SP cost.

Skills

253.png Cruz Divinum

When used with Two-Handed Spears, damage is doubled. 

+20% total damage.

254.png Crux Magnum

The area of ​​effect monster penalty has been removed.

251.png Boomerang Shield

Damage is based on the player's STR. 
Receives the Weapon element.

258.png Spear Speed

The Spear Swiftness skill can be used with one-handed or two-handed spears. 
At level 10, the skill grants 30 Critical Hit and 30 Dodge.

Skills

92.png Swamp of the Dead

The ability no longer affects allies. 
It is now limited to 6 simultaneous uses.

83.png Meteor Shower

The skill no longer causes Stun.

80.png Pillar of Fire

The skill no longer consumes gems.

85.png Wrath of Thor

The ability no longer causes Blindness.

366.png Mystical Amplification

It becomes a platinum skill obtained in the VIP room.

Skills

1007.png Create Elemental Converter

Items for crafting Elemental Converters:
 •  : 3x •    + • 
 •  : 3x •  + • 
 •  : 3x •  	+ • 
 •  : 3x •   • 

The duration time has been increased to 07 minutes.

274.png Book Study

The Skill now grants +5 ATK per Skill Level. 
It also grants 0.8% ASPD per Skill Level. 
Increases the user's Dodge by +3 per Skill Level.

279.png Arcane Desire

Arcane Wish auto-casts the selected skill at the highest level learned by the user, not exceeding the level of the Arcane Wish skill. 
For example, if your character has level 10 Fire Lances but level 8 Arcane Wish, Arcane Wish will use the skill at level 8, not 10. 
The Freezing Blast skill is replaced by the Stone Column skill in Arcane Wish.

482.png Double Spears

It becomes a platinum skill obtained at level 01 in the VIP room.

Skills

110.png Thor's Hammer

Now deals AoE damage. 
Receives a 0.5 second post-cast. 
Stun chance = skill_lv * 4. 
Now only receives elements from converters, aspersion, and cursed water. 
Damage scales with ATK and the axe's weight. 
Damage can be influenced by Elemental, Racial, and Size damage cards. 
+10% total damage.

113.png Violent Force

Removed the chance to break a weapon and the duration is now 300 seconds.

111.png Pure Adrenaline

The duration is now 300 seconds.

112.png Perfect Management

The duration is now 300 seconds.

Skills

230.png Acid Terror

The damage formula is 1000% ATK. 
Damage has been increased by 30%. 
The ability can be used without consuming the flask, but if the player doesn't have the flask, it won't cause the armor break and bleeding status effects.

238.png Bioethics

Allows the creation of homunculus. 
This becomes a platinum skill obtained in the VIP room.

229.png Greek Fire

+20% total damage.

Skills

136.png Destroyer Blades

The skill can Crit. 
Reduced post-cast time. 
New formula: (100 + (300 + 100 x Skill Level). 
The skill deals 50% additional damage to targets with HP less than 50%.

137.png Ambush

The skill has had its range increased to 9 cells.f

135.png Stealth

When the user is in stealth mode, the critical hit chance is doubled.

Skills

212.png Stab

The character no longer needs to be behind the opponent. 
The skill may miss. 
If used with Daggers, the character deals two attacks. 
The skill can Crit.

475.png Preserve

It becomes a platinum skill obtained in the VIP room.

214.png Surprise Attack

New formula: (100 + (80 x Skill Level) Final damage = 600% of ATK. 
SP consumption now 15 at all levels.

Skills

265.png Petals Fall

Increases FLEE by 2 per level. (+20 at max level).

259.png Iron Fists

Now provides +5 ATK per skill level (Skill Bonus). 
Now increases ASPD by 1% per skill level.

266.png Psychic Impact

ATQ Bonus in the formula has changed to the pre-renew formula of 475%.

263.png Triple Combo

Now has the same activation chance at all levels. 30% chance.

272.png Quadruple Combo

Damage at level 5 increased to 700%. 
SP consumption at level 5 reduced to 7.

273.png The Last Dragon

Level 5 damage increased to 1000%. 
The skill now deals damage in a 3x3 area. 
It no longer consumes 1 spirit orb.

264.png Ethereal Step

Monks trapped in Traps cannot escape using Ethereal Step.

271.png Asura's Supreme Fist

The ability is canceled if the Monk is disenchanted or has his spheres absorbed.

Skills

79.png Magnus Exorcismus

Affects all Races. 
Cast time reduced from 4s to 3s. 
Area of ​​effect increased from 1 to 3 cells. 
Duration increased by +2s.

Skills

129.png Air Strike

Damage is now influenced by the Luck attribute. 
+30% total damage.

117.png Install Trap

Traps no longer catch allies.

122.png Install Mine

Deals small splash damage to targets.

116.png Stun Trap

Does not deal splash damage, but has high damage output with formula.

121.png Freezing Trap

Full damage increase by 650.

123.png Explosive Trap

Full damage increase by 650.

Skills

316.png Melodic Arrow

The Formula has been Improved 50 + 50 * Skillevel -> 350% ATK at level 5. 
Movement Penalty from Dances removed.

Skills

324.png Slingshot

The Formula has been Improved 50 + 50 * Skillevel -> 350% ATK at level 5. 
Movement Penalty from Dances removed.

Skills

Guardian Angel

Added the Guardian Angel Platinum Skill, which provides a 50 critical hit bonus.

HP Bonus

You will now receive HP bonuses every 10 level increments starting at level 40. These are additive and will be granted as follows: 
Level 40: +100 HP. 
Level 50: +150 HP (+250 total HP). 
Level 60: +200 HP (+450 total HP). 
Level 70: +250 HP (+700 total HP). 
Level 80: +300 HP (+1000 total HP). 
Level 90: +400 HP (+1400 total HP). 
Level 99: +1000 HP (+2400 total HP).

SP Bonus

You will now receive a 10 SP bonus every 10 base levels starting at level 20, and will receive a special +30 SP bonus at level 99.

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